TV Studio Reflection

162MC

TV studio session – Tuesday 5th May

Our show was named The Geek Week and was designed as a topic a week show that would cover a specific area of Geek culture. This particular show concentrated on cosplay, its history and growing presence in modern western Born-geeksociety. Our lengthy research into things Geek really paid off during the design and concept of our set which looked really good on camera with various items of Geekyness on display with a colourful couch and posters lining the walls. In hindsight I would have like to have the walls filled with a little more colour but the majority of our shots were tight and prevented the cameras from seeing the wider less populated set. Our VT’s were suitable to our project: one showing a trip our presenters took to MCM Birmingham Comic Con shortly after we had decided what topic to cover in our show and the international VT being of a trip to a large comic book store there and exploring the influences on the cosplay community. I feel these met the required criteria for our project however one of them seemed to be far too lengthy and I worried it would loose the interest of the audience. My role within the television team was Camera 2 operator, a role I hadn’t had the opportunity to prepare for as I had missed a few practice sessions due to QTQ9_Sony_studio_camerainternational trips and the team deciding that my role should b changed, however, I found the process of camera operation simple and easy to pick up on the day. Essentially it relied heavily on floor manager and director working well together. Unfortunately, our director didn’t seem to take the project very seriously and acted rather unprofessional and as such communication between him and the floor manager were strained. I think the project would have benefited from a stronger director who could communicate clearly back and forth with the floor manager. Our director not only demonstrated a lack of professionalism in communication to the studio from the gallery but he also forgot to bring in the VT creating a large problem for us during the shoot even though we were allowed to add the VT after shoot. This meant our timing had to be really tight as we didn’t have the VT in front of us to make sure we could add it easily later. I was largely disappointed with our director in general and felt that we should have had someone else at the helm. Inside the gallery, early on in our shoot it seemed disorganised and argumentative which was a direct issue from lacking a strong central figure present. However, once we had began rolling and resolved our technical issues they co-ordinated themselves well. The auto-que scrolled a little too slowly the first run through but this was rectified for our following shoots. Our major problem on set was the audio, we hadn’t prepared sufficiently for Jerryrecording audio in the two sections of our set which we discovered after our first take. This is something that we should have highlighted during practice but without our demonstration able to make practice we should have pretended that we had to move to a different section of the set. We remedied this by moving our mics so that one was positioned to pick up audio from the makeup tutorial even whilst not on screen and tilted the other slightly to accommodate for the interviewee. Our camera operators were organised and very aware of the schedule and timing of the show, especially camera operator one who also had the added job of operating the on set TV screen after positioning his camera into a suitable shot for the next segment of the show. We had four cameras in total, one unmanned aimed as a close up on the make up demonstration to give a constant view during the show. The Floor Manager also did a successful job of queuing the cameras and the Presenters were aware of which cameras they needed to look at during which part of the show. We had a duo of presenters who both dressed up in costume to fit with the theme of cosplay our show was following. They made for a good group but sometimes felt too scripted and seemed to be a little nervous. During one of our takes we found a gap of six seconds that needed filling and the 11188420_10153002422442732_5617381024750357850_npresenters did a good job of filling this section with dialogue between presenter and make up artist. Myself and the floor manager also dressed in costume to add to the theme of the show and create a calming atmosphere which I think helped and showed commitment to the show. Other members of crew chose to wear Geek related items of clothing as well which showed a unison amongst the team. Reflecting upon my own performance, I feel I did so quite successfully considering I missed two rehearsals due to being away in Istanbul and had my job role changed from Presenter, to Floor Manager to Camera Operator in the last week. I would have liked to have been more aware of the blocking of the set beforehand and perhaps should have requested an image the set sent to me whilst I was aware to help prepare. With more time I also would have studied the operation of the cameras a little more in depth and was fortunate to have the assistance of the other camera operators in setting it up. I would have spoken out against the choice of director from the beginning to try and persuade the group to pick someone more capable of the role and also would have spent more time familiarising myself with all the roles in the studio and the equipment as then I would have been better prepared for a switch in set role. My feelings towards working in TV has not changed since this experience and it is still an area of Media that I would prefer to avoid. It feels far too regimented and structured and lacking in creativity and freedom to be a career I would enjoy pursuing.

Live Broadcast Ideas

161MC

Today we met as a group to discuss what direction we wanted to take our project in, luckily we all agreed relatively quickly that exploring the world of cosplay was a unique and interesting concept that offered many realistic channels to pursue for VT’s and demonstrations. However, during our seminar with our lecturer aOLYMPUS DIGITAL CAMERA few cracks in this appeared in that if we were supposedly making a series, could cosplay really have enough content to be a weekly episode. So we began to explore the concept of covering all things geek with aims at keeping it centred around fandoms. I began to research into the possibilities for our show:

Video Gaming: Largely accepted in modern day society on a variety of platforms: playstation, xbox, pc, mobile phones and so on. Because of this there is no end of options for interviewees, even opening up the possibility of interviews in the streets. In addition, the game industry is forever growing and there is new news related to it all the time meaning our story can be relevant to the present day. Luckily, there is the UK’s biggest gaming festival taking place in Coventry itself named Insomnia 54. http://insomniagamingfestival.com


Conventions: Here is a list of numerous conventions taking place across the UK http://teamneko.co.uk/list-of-uk-conventions-events-and-expos/. Conventions offer the unique opportunity of a number of like minded people collected in one area all more than willing to share their opinions and stories. The challenge is not to get swept up by all that is going on around you and to make sure your questions are focused and precise to get across the information that is needed in the answers of the interviewee. Fortunately, there is a convention called MCM Comic Con taking place later this month in Birmingham.


Cosplay: The act of dressing up as your favourite character from films, tv or comics has been around for years, finally being named Cosplay in the 80’s. This ties in closely to the above mentioned conventions where a lot of people dress up for the occasion. It would be interesting to explore the reasons behind cosplay and the steps taken to make their costumes for example a live make-up demonstration could be shot or a parade of costumed characters could happen on the show. http://en.wikipedia.org/wiki/Cosplay


Pen and Paper Role-play: Sometimes referred to as Tabletop role-playing, this was made popular by the invention of Dungeons and Dragons, Pen and Paper Role-play is where a group of people create characters and roll dice whilst progressing through  some form of narrative. I have a small group of friends who I do this with on a regular basis and there is also a society based at the university that holds such games. It could be interesting to look at why people enjoy this style of game and what they get out of this. To shine some light on an area that society mostly judges and looks down on.


LARP: Live Action Role Playing is what this stands for and this is the next step up from Tabletop roleplaying where by people head out and physically reenact a fantasy or sci fi based role-play. This also incorporates elements of cosplay as you dress up and act as your characters. Finding LARP players could be a little harder, however there are a number of organised events and internet resources that could aid in this. http://www.larpevents.co.uk For this to work I think it would have to be a pre-recorded VT with maybe a guest in to talk a bit about LARP.


Fantasy Genred Music: This one might be a bit of a long stretch but certain bands tend to define their music alongside a specific geek genre such as fantasy, sci fi, horror or in this instance steampunk. I can think of three possible sources of information for steampunk music; the band Abney Park (widely considered the top dogs of this genre), Professor Elemental and Mr B the Gentlemen Rhymer. All three of these acts are successful but from experience are not afraid to mingle with their audiences making the possibility of an interview high. Whats more Abney Park are coming to London later this year https://www.songkick.com/artists/99754-abney-park and Mr B and the Professor are both performing in Sudbury https://www.ents24.com/uk/tour-dates/mr-b-the-gentleman-rhymer

I think also began thinking about the set and what it should be made up of as this was a major concern of our group. I think what will really sell this set will be the small details as opposed to the overall look. Some bright colours coupled with dotted geeky memorabilia like posters, game consolers, films, board games etc. Here is a small example of what I think a good set would look like for this project.